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	<title>MDK BLOG</title>
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	<link>http://mdkblog.com</link>
	<description>Two Sides Makes a Story</description>
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		<title>Degree Crunch Begins Soon&#8230;</title>
		<link>http://mdkblog.com/2010/02/10/degree-crunch-begins-soon/</link>
		<comments>http://mdkblog.com/2010/02/10/degree-crunch-begins-soon/#comments</comments>
		<pubDate>Thu, 11 Feb 2010 05:07:08 +0000</pubDate>
		<dc:creator>Jonathan Heier</dc:creator>
				<category><![CDATA[about me]]></category>
		<category><![CDATA[Degree]]></category>
		<category><![CDATA[e3]]></category>
		<category><![CDATA[Junkies]]></category>
		<category><![CDATA[school]]></category>

		<guid isPermaLink="false">http://mdkblog.com/?p=904</guid>
		<description><![CDATA[Starting next Wednesday the final step in completing my AA degree in Applied Digital Media and Printing will begin. I will be on the campus for two days a week for over 13 hours. This is going to be a big testament to my willingness to succeed and really applying self discipline with a focus [...]]]></description>
			<content:encoded><![CDATA[<p>Starting next Wednesday the final step in completing my AA degree in Applied Digital Media and Printing will begin. I will be on the campus for two days a week for over 13 hours. This is going to be a big testament to my willingness to succeed and really applying self discipline with a focus on time management. While doing all of this school work I will be continuing my support for <a href="http://www.360Junkies.com">360Junkies.com</a> and pressing forward into a career in the games industry. The best thing about school being done with I won&#8217;t have to wait long to celebrate as E3 2010 will be a few days after my finals. Everyone wish me luck and please excuse the lack of updates to my personal site.</p>
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		<title>Guest on Post Game Report Podcast</title>
		<link>http://mdkblog.com/2010/01/15/guest-on-post-game-report-podcast/</link>
		<comments>http://mdkblog.com/2010/01/15/guest-on-post-game-report-podcast/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 08:07:03 +0000</pubDate>
		<dc:creator>Jonathan Heier</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[343 Industries]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo Waypoint]]></category>
		<category><![CDATA[MDK]]></category>
		<category><![CDATA[Post Game Report]]></category>
		<category><![CDATA[project natal]]></category>

		<guid isPermaLink="false">http://mdkblog.com/?p=898</guid>
		<description><![CDATA[Last week I had the great pleasure of being a guest on the Post Game Report podcast with some of the folks I had recently meet at the great community meetup at dave and busters. There was tons of talk about Halo, 343 Industries, Community, Dark Void, Project Natal, and gaming in general. With many [...]]]></description>
			<content:encoded><![CDATA[<p>Last week I had the great pleasure of being a guest on the Post Game Report podcast with some of the folks I had recently meet at the great community meetup at dave and busters. There was tons of talk about Halo, 343 Industries, Community, Dark Void, Project Natal, and gaming in general. With many laughs as we recorded the show listening to it again made me laugh as well. The show is a hefty 2.5 hours of entertainment and discussion. If you are very interested in what I had to say about Halo/343 Industries and the community aspect of what is going on the start time for that was about 25 minutes in and lasting till about 1 hour into the show, I can talk Halo for a long time, but other things needed to be talked about also.</p>
<p>You can check out the episode on Itunes do a search for Post Game Report and it will be episode 85. You can also listen to the podcast directly <a href="http://bit.ly/6HBJop">here</a></p>
<p>Thank you goes out to Soldier, JVB, Superman, and Sugarfree. I hope to do it again soon.</p>
]]></content:encoded>
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		<title>Critical Thinking</title>
		<link>http://mdkblog.com/2010/01/13/critical-thinking/</link>
		<comments>http://mdkblog.com/2010/01/13/critical-thinking/#comments</comments>
		<pubDate>Wed, 13 Jan 2010 19:36:34 +0000</pubDate>
		<dc:creator>Jonathan Heier</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[about me]]></category>
		<category><![CDATA[class]]></category>
		<category><![CDATA[philosophy]]></category>
		<category><![CDATA[thinking]]></category>

		<guid isPermaLink="false">http://mdkblog.com/?p=896</guid>
		<description><![CDATA[Right now I am taking a Philosophy/Critical thinking class that is keeping be busy as of late. As I am reading through the text I am finding myself opening my eyes on what it means to be a critical thinker. There is some great topics in the class like learning about myself, perception of events, [...]]]></description>
			<content:encoded><![CDATA[<p>Right now I am taking a Philosophy/Critical thinking class that is keeping be busy as of late. As I am reading through the text I am finding myself opening my eyes on what it means to be a critical thinker. There is some great topics in the class like learning about myself, perception of events, what it means to be a critical thinker and conformity. I have been using what I am learning in the class to apply in my everyday life and to further my goals as I work towards the many projects I want to accomplish this year. I have found my discussions with the class to be more in depth and precise and being able to providing evidence and facts. I believe this class will be beneficial to helping me organize my thoughts and clearly present my ideas in the future for public consumption. I have already started strong with the homework by getting full credit and continue to hit the books so I can get a good grade and graduate this summer. Looking forward to see what the future holds for me.</p>
]]></content:encoded>
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		<title>Slipknot &#8220;Snuff&#8221; Music Video</title>
		<link>http://mdkblog.com/2010/01/03/slipknot-snuff-music-video/</link>
		<comments>http://mdkblog.com/2010/01/03/slipknot-snuff-music-video/#comments</comments>
		<pubDate>Sun, 03 Jan 2010 20:09:50 +0000</pubDate>
		<dc:creator>Jonathan Heier</dc:creator>
				<category><![CDATA[Influence]]></category>
		<category><![CDATA[Music]]></category>
		<category><![CDATA[shawn]]></category>
		<category><![CDATA[slipknot]]></category>
		<category><![CDATA[snuff]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://mdkblog.com/?p=887</guid>
		<description><![CDATA[Grammy-award winning hard rock iconoclasts SLIPKNOT have once again defied expectation. While no strangers to radio success, SLIPKNOT are climbing the charts again, but this time with an introspective track that challenges what some would expect from a hard rock radio song. This genre-bending new single, &#8220;Snuff&#8221;, is currently Top 5 at Active Rock and [...]]]></description>
			<content:encoded><![CDATA[<p>Grammy-award winning hard rock iconoclasts SLIPKNOT have once again defied expectation. While no strangers to radio success, SLIPKNOT are climbing the charts again, but this time with an introspective track that challenges what some would expect from a hard rock radio song. This genre-bending new single, &#8220;Snuff&#8221;, is currently Top 5 at Active Rock and Top 20 at Modern Rock and is climbing steadily.<span id="more-887"></span></p>
<p>When the time came to create a visual for &#8220;Snuff&#8221;, once again the band did the unexpected. The band has unveiled a short film (see below), co-directed by SLIPKNOT&#8217;s own M. Shawn Crahan and renowned photographer/director P.R. Brown, to accompany the track. The film features frontman Corey Taylor as never seen before, interwoven in an intricate storyline. Taking the viewer on an emotional roller coaster ride, the piece is likely to generate more questions than answers.</p>
<p>&#8220;&#8216;Snuff&#8217; as a piece of art is a testament to the evolution of SLIPKNOT,&#8221; says Crahan. &#8220;It&#8217;s taken 10 years of uncompromising vision to finally be able to present portions of the bigger picture. Stay awake, because as always, it&#8217;s still continuing.&#8221;</p>
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		<title>Voice Options</title>
		<link>http://mdkblog.com/2009/12/21/voice-options/</link>
		<comments>http://mdkblog.com/2009/12/21/voice-options/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 02:52:12 +0000</pubDate>
		<dc:creator>Jonathan Heier</dc:creator>
				<category><![CDATA[Editorial]]></category>
		<category><![CDATA[matchmaking]]></category>
		<category><![CDATA[options]]></category>
		<category><![CDATA[voice]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox live]]></category>

		<guid isPermaLink="false">http://mdkblog.com/?p=884</guid>
		<description><![CDATA[The wonders of online gaming are great. We can communicate with players from around the world, make new friends and easily make new enemies. Just because we as gamers have the freedom of speech in the gaming sphere doesn’t mean you should use it all the time. I have a few ideas on the subject [...]]]></description>
			<content:encoded><![CDATA[<p>The wonders of online gaming are great. We can communicate with players from around the world, make new friends and easily make new enemies. Just because we as gamers have the freedom of speech in the gaming sphere doesn’t mean you should use it all the time. I have a few ideas on the subject after the jump&#8230;.</p>
<p><span id="more-884"></span></p>
<p>As I am sure most of us have played a multiplayer game in one form or another and find yourself in that weird moment where you realize that your brain is being violated through your headset from the person on the other end. With privileges comes responsibility just like it was told to all of us as kids when growing up. Why is it that players feel the need to talk about the most unrelated topics when they are playing video games?</p>
<p>Hey person on the other end of the microphone I do not want to hear about how much weed you smoke, how much you drink alcohol, your views on other races and lastly about your sexual conquers with my mother. None of this impresses me when I want to play a game to relax from a long day. I am sure most of us have come across something in one of the previous categories playing games on any major gaming network. It is really something that makes me wonder about the community that we hold and what changes need to be made both on the community end and on the developer end so this unwanted opinioned voice will not be heard.</p>
<p>There are many options when it comes to muting players and leaving feedback on players where needed for those who really start to become annoying or obscene. As gamers should we even have to subject ourselves to these unwanted advances to our ears? I believe that all current and future matchmaking should implement these features out of the box:</p>
<p>1. All matchmaking should include voice options for team and party.</p>
<p>2. All matchmaking should include a quick mute feature</p>
<p>3. All players muted in the game will become permanently muted</p>
<p>I would hope to see that those three options implemented in future games because I do not see the point of hearing my opponent talk trash to me and listen in on the strategy that my team is trying to make both before and during the game.</p>
<p>With the first option helping alleviate some of the problem point two will help reduce it even further as sometimes you might not always be playing with friends in a full party and will be matched with players to fill the team. On occasion there will be someone on your team that might not be contributing to the conversation or just saying something that you wouldn’t want to hear, so use the quick mute feature for them.</p>
<p>Lastly the final point for voice options would help if by chance the person you muted in the current game would still be muted in future games if you were so matched up again.</p>
<p>I am curious to think what goes through the minds of those players that will sit there and curse and talking about things that would normally get them in trouble with the law or someone in real life. While the internet is vast and most of us might not ever meet each other in real life please make sure the things you say online would be the same things you could repeat in front of your mother, a cop, and a judge if not then by all means keep it to yourself.</p>
<p>So I leave you with this final thought for your future gaming. Always be aware of what you are saying as you never know who could be on the other end of the microphone.</p>
<p>PS – You can’t have chocolate milk, we are all out.</p>
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